The dev blog is back (finally!) and we’re going to start talking about our game, CoroBot Adventures.
We’ve been working on it for a while now (since last September) and haven’t really had much of a chance to post anything about the development.
Originally, we wanted to post as we were making the game, but that didn’t happen, so we’re going to try and re-cap what we’ve been doing.
We’ve recently been ramping up and are hoping to release soon, so check back again soon as we’ll have more announcements to make.